Games of the Year 2019

In what seems obligatory for anyone with a gaming-related channel or site, I’ve finally created my list of ten favorite games of 2019. After what seemed like hours of discussion and lists, not to mention the countless hours of playing research, I was able to devise a definitive list of favorites released in 2019…until I change my mind anyway. I know of many out there that felt underwhelmed with the year’s offering of games, but I feel this year has still been a great one. No, we didn’t get near masterpieces like in 2017 with Breath of the Wild or Mario Odyssey or with God of War and Red Dead Redemption 2 in 2018, but there’s still been a sizable crop of quality games. What I have found so interesting this year is the fact there hasn’t been the one game held above all the others as the unanimous choice for Game of the Year. If you were to read/watch/listen to any one of the vast sea of GOTY pieces online, you would be hard-pressed to find anything remotely close to a consensus on which game was “best”. Each and every game nominated for end of the year awards has its own set of strengths and weaknesses, which I find fascinating as some of the most memorable games may be the ones whose flaws merely add to their uniqueness and charm. Someone may favor a game like Control, while the next person found a game like The Outer Worlds to be the most engrossing experience this year; a third individual may have generated their greatest enjoyment of the year in the created chaos of Untitled Goose Game. I’d also like to point out before beginning that while lists like this are fun for the sake of discussion, they are completely subjective with no right or wrong answers. My list contains the games that have provided either a completely memorable experience, pure gameplay joy, or a mix of both. First off, I have a few games that for me fell just outside of my ten favorites, but greatly enjoyed nonetheless.

My 5 Runners-up

Bloodstained: Ritual of the Night

Super Mario Maker 2

Yooka-Laylee and the Impossible Lair

My Friend Pedro

Blazing Chrome

And now my 10 favorite games of 2019….

10. Tetris 99

9. Ape Out

8. The Outer Worlds

7. The Legend of Zelda: Link’s Awakening

6. Control

5. Sekiro: Shadows Die Twice

4. Luigi’s Mansion 3

3. Fire Emblem: Three Houses

2. Resident Evil 2

1. Death Stranding

And there we have it, my 10 favorite games of 2019. What are your favorites from 2019? Let me know in the comments or provide feedback as to how my list could have been better. We’re in the final few days of what was a pretty productive year and I still have just a little bit more to accomplish blog-wise before celebrating the new year. I plan on following up my games of the year post with another collection of some of my gaming memories from the past year as well as all the games I played for the first time throughout 2019. Thanks for reading!

Link’s Awakening – First Impressions

The Link’s Awakening remake has been out for nearly a day and a half and I felt compelled to write out some of my thoughts on the game so far, it being far easier to express as a blog post than a rambling series of tweets. I have only played for a few hours and through a couple dungeons, but I can already tell this remake is something special.

Taking BowWow for a walk!

Ever since Nintendo announced they were remaking The Legend of Zelda: Link’s Awakening during the February Direct I knew I was going to play this game(bold proclamation, I know). I was cautiously optimistic after seeing the announcement video showing a shipwrecked Link on the shores of Koholint Island; the animation style they decided to use which shows the environments and character models as glossy, cartoony, and look as though they are made from plastic. After watching more gameplay coverage as we approached release date I went from thinking, “I’m sure I’ll play it” to “I’m gonna buy it IMMEDIATELY” as I became more and more hyped for what could be dismissed as simply a remake of a 26-year old Game Boy game. In the meantime I played through the original Game Boy version of the game in anticipation as I had never played through the game before and wrote a blog post of my thoughts after completing if you care to read. I found myself really enjoying the original Game Boy version so much it made me even more excited to see what Nintendo would do in the remake.

I am thoroughly impressed with the work by Nintendo’s team and especially with that of developer Grezzo, who has helped in developing the solid 3D remasters of Ocarina of Time and Majora’s Mask for the 3DS. The game is pretty faithful to the original version, but added in some modern conveniences such as no longer spending much of your time going between actually playing the game and pressing the Start button to manage your inventory(as you could only carry two items at the same time) or the seemingly complicated way of saving your progress( pressing B, A, Start, and Select at the SAME TIME), whereas now you simply open up your inventory screen and select Save, nearly identical to Breath of the Wild.

If you’ve read anything about Link’s Awakening in the past few months, I’m sure a significant portion of it is about the visual style of the game, whether the animation style or the interesting camera angle being used in the game. You have also been inundated by descriptions of the game using the words ADORABLE, CHARM, or DIORAMA, and while the game is all of those things(it’s soooo cute!) I will simply say that this game looks, really, really good! Everything from the texture of the grass and trees to the shimmery sparkle of the water on Koholint Island is great. I walked past a tree that had three apples hanging from it and didn’t even realize I tried to shake the tree to pick up the apples as if it was an Animal Crossing game, there’s my assessment of the game I guess – “Zelda meets Animal Crossing!” Another interesting feature of the game is how it appears as if it’s being viewed through a camera lens with the focus always on Link and around the outer edges of the screen it appears to be a slightly blurred out-of-focus effect. This certainly adds to the unique charm(damn! I said it) and almost gives the perspective of the game being viewed through a set of nostalgia goggles, which I find ironic and clever, given the game series and company behind it 😉

Where am I??

The music of the game perfectly compliments the visual style and overall mood of the game, the music is taken directly from the original game but the updated orchestral overtures greatly enhance the whimsical feeling of the game. While playing, the music provides both a sense of adventure as well as feeling of calmness and relaxation that really reminds me of old Nick Jr. shows like Little Bear or Max and Ruby – I’m surely not the ONLY one to remember those old cartoons, right?

The game mechanics are as fluid and responsive as ever and improved by having dedicated sword and shield buttons. I picked up Roc’s Feather already and excited to try it out in combination with the Pegasus Boots so I can jump over distances that had previously shown just a bit too far, there’s still Bomb Arrows and a Hookshot to have fun with too! I feel obligated to mention probably my favorite mini-game in Zelda games(or most others) – fishing. The fishing was super enjoyable in the original and is looking to be just as relaxing. One of the biggest surprises after bringing home Link’s Awakening was the fact that I was able to pop the nasty tasting little cartridge into my Switch and I was able to play the game IMMEDIATELY without any sort of patch or update first….cuz’ back in my day(angrily shakes cane)….

Gone fishin’

I know many have had issues with the frame rate dropping a little bit when progressing between screens, but I haven’t had anything happen yet, or just not noticeable enough. I guess maybe it could be that I haven’t come across the Pegasus Boots yet, so when attempting to move a bit quicker it can start to affect the frame rate(?). I guess I’ll have to keep an eye out for that. Another issue I’ve seen a few bring up on Twitter is the fact that Nintendo is charging a full $60 for a remake, and of probably the shortest Zelda title at that. That seems to be the only real drawbacks to the game I’m aware of for anyone still on the fence about buying the game. I do very highly recommend it as the definitive version of the game to play if you have the chance. I’m really really enjoying the Link’s Awakening remake so far and may end up as one of the favorite games of 2019. That’s about all for now, what are your thoughts on Link’s Awakening from what you’ve seen or played so far? Let me know in the comments below. I’m gonna go do some fishing and….”acquire” myself a bow and arrows from the shopkeeper’s store 😉

Keep on playing…